local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
main_id = 12013
L0_1 = {}
L1_1 = 1201310
L2_1 = 1201301
L3_1 = 1201311
L4_1 = 1201302
L5_1 = 1201303
L6_1 = 1201304
L7_1 = 1201305
L8_1 = 1201306
L9_1 = 1201307
L10_1 = 1201308
L11_1 = 1201312
L12_1 = 1201309
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12027
L3_1.alias = "Npc12027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Childrens_1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12028
L4_1.alias = "Npc12028"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Childrens_2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12029
L5_1.alias = "Npc12029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12013_Childrens_3_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3035
L6_1.alias = "Npc3035"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12052
L7_1.alias = "Npc12052"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q12012_Morihiko2_Pos"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12030
L8_1.alias = "Npc12030"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q12012_Obachin_Home_Pos"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 3094
L9_1.alias = "Npc3094"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q12012_Ojichin_Home_Pos"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1201301"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12031
L3_1.alias = "Npc12031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Ashigaru1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12032
L4_1.alias = "Npc12032"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Ashigaru2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3035
L5_1.alias = "Npc3035"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12052
L6_1.alias = "Npc12052"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q12012_Morihiko2_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12033
L7_1.alias = "Npc12033"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q12013_Ashigaru3_Pos"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12030
L8_1.alias = "Npc12030"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q12012_Obachin_Home_Pos"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 3094
L9_1.alias = "Npc3094"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q12012_Ojichin_Home_Pos"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1201302"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12030
L3_1.alias = "Npc12030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12012_Obachin_Home_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3094
L4_1.alias = "Npc3094"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12012_Ojichin_Home_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1201303"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12030
L3_1.alias = "Npc12030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12012_Obachin_Home_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3094
L4_1.alias = "Npc3094"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12012_Ojichin_Home_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1201304"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12030
L3_1.alias = "Npc12030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12012_Obachin_Home_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3094
L4_1.alias = "Npc3094"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12012_Ojichin_Home_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1201305"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12030
L3_1.alias = "Npc12030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12012_Obachin_Home_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3094
L4_1.alias = "Npc3094"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12012_Ojichin_Home_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1201306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12030
L3_1.alias = "Npc12030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12012_Obachin_Home_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3094
L4_1.alias = "Npc3094"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12012_Ojichin_Home_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710409
L3_1.alias = "Gadget70710409"
L3_1.pos = "Q12013_Boat_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1201307"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12030
L3_1.alias = "Npc12030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12012_Obachin_Home_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3094
L4_1.alias = "Npc3094"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12012_Ojichin_Home_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710409
L3_1.alias = "Gadget70710409"
L3_1.pos = "Q12013_Boat_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1201308"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12030
L3_1.alias = "Npc12030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12012_Obachin_Home_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3094
L4_1.alias = "Npc3094"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12012_Ojichin_Home_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1201309"] = L1_1
L1_1 = {}
L0_1["1201310"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3035
L3_1.alias = "Npc3035"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12052
L4_1.alias = "Npc12052"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12012_Morihiko2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12030
L5_1.alias = "Npc12030"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12012_Obachin_Home_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3094
L6_1.alias = "Npc3094"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q12012_Ojichin_Home_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1201311"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1035
L3_1.alias = "Npc1035"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Yoimiya_Childrens_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3036
L4_1.alias = "Npc3036"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3037
L5_1.alias = "Npc3037"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3066
L6_1.alias = "Npc3066"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1201301"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1035
L3_1.alias = "Npc1035"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Yoimiya_Ashigaru_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3036
L4_1.alias = "Npc3036"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3037
L5_1.alias = "Npc3037"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3066
L6_1.alias = "Npc3066"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1201302"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12031
L3_1.alias = "Npc12031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Ashigaru1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Yoimiya_Ashigaru_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1201303"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12031
L3_1.alias = "Npc12031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Ashigaru1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Yoimiya_Ashigaru_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1201304"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12031
L3_1.alias = "Npc12031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Ashigaru1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12025
L4_1.alias = "Npc12025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Sakujiro_Keisuke_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12026
L5_1.alias = "Npc12026"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12013_Keisuke_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1035
L6_1.alias = "Npc1035"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q12013_Yoimiya_Ashigaru_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710409
L3_1.alias = "Gadget70710409"
L3_1.pos = "Q12013_Boat_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1201305"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12031
L3_1.alias = "Npc12031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Ashigaru1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12025
L4_1.alias = "Npc12025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Sakujiro_Keisuke_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12026
L5_1.alias = "Npc12026"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12013_Keisuke_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1035
L6_1.alias = "Npc1035"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q12013_Yoimiya_Ashigaru_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1201306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12031
L3_1.alias = "Npc12031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Ashigaru1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12025
L4_1.alias = "Npc12025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Sakujiro_Keisuke_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12026
L5_1.alias = "Npc12026"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12013_Keisuke_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1035
L6_1.alias = "Npc1035"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q12013_Yoimiya_Ashigaru_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1201307"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1035
L3_1.alias = "Npc1035"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Yoimiya_Finial_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201308"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1035
L3_1.alias = "Npc1035"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Yoimiya_Finial_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201309"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12027
L3_1.alias = "Npc12027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Childrens_1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12028
L4_1.alias = "Npc12028"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Childrens_2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12029
L5_1.alias = "Npc12029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12013_Childrens_3_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1035
L6_1.alias = "Npc1035"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q12013_Yoimiya_Childrens_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3035
L7_1.alias = "Npc3035"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12052
L8_1.alias = "Npc12052"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q12012_Morihiko2_Pos"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 3036
L9_1.alias = "Npc3036"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 3037
L10_1.alias = "Npc3037"
L10_1.script = "Actor/Npc/NpcFSMBehaviour"
L10_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 3066
L11_1.alias = "Npc3066"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 12030
L12_1.alias = "Npc12030"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q12012_Obachin_Home_Pos"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 3094
L13_1.alias = "Npc3094"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q12012_Ojichin_Home_Pos"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L1_1.npcs = L2_1
L0_1["1201310"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12031
L3_1.alias = "Npc12031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Ashigaru1_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12032
L4_1.alias = "Npc12032"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12013_Ashigaru2_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1035
L5_1.alias = "Npc1035"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12013_Yoimiya_Childrens_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12033
L6_1.alias = "Npc12033"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q12013_Ashigaru3_Pos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3036
L7_1.alias = "Npc3036"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 3037
L8_1.alias = "Npc3037"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 3066
L9_1.alias = "Npc3066"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1201311"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1035
L3_1.alias = "Npc1035"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12013_Yoimiya_Finial_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12030
L4_1.alias = "Npc12030"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12012_Obachin_Home_Pos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3094
L5_1.alias = "Npc3094"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q12012_Ojichin_Home_Pos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1201312"] = L1_1
quest_data = L0_1
